NASM

Comprehensive study of nasm covering fundamental concepts and advanced applications.

Basic Concepts

Basic Syntax and Data Types

The Building Blocks

NASM syntax is straightforward but strict. Each instruction follows a specific format, and understanding data types is essential for writing correct code.

  • Labels: Used to mark locations in code (like bookmarks).
  • Instructions: Tell the CPU what to do, like mov, add, or jmp.
  • Operands: The data or registers operated on.

Common Data Types

  • db (define byte): 8 bits
  • dw (define word): 16 bits
  • dd (define double word): 32 bits
  • dq (define quad word): 64 bits

Example:

section .data
  myByte db 42
  myWord dw 1234
  myDword dd 100000
  myQword dq 1234567890123456

Comments Make Code Clear

Use ; for comments in NASM:

mov eax, 1 ; this loads 1 into eax

Real-World Value

Clean syntax and understanding of data types help you avoid bugs and make your programs work as expected.

Examples

  • Defining a string in the data section using db.

  • Using mov eax, ebx to copy data between registers.

In a Nutshell

NASM's syntax relies on well-defined instructions, labels, and data types, making it precise and powerful.

Key Terms

Label
A name that marks a position in code for jumps or loops.
Operand
A value or register that an instruction uses.